Is a multiplayer brain games that very unique to play due to it's game mechanics
The game is under-development as Beta and also now on :google_play: beta listing, for my all beta tester, I'm still need some beta tester for some developer here in our community.
Features
Daily gift using 24hours countdown (server timer)
1V1 online match
AI Mode for Practice
Preview Online users (Not realtime)
Sort Level Leaderboard (Not realtime)
Saving App Purchase
IAP
Lots of more basic games features
Trying to Implement
Share Match Result as Facebook Post
Reduce app size from 15MB to 9MB
Trying to fix some bugs
Image component register as a dynamic component don't return any value (if URL)
App splash loading time due to heavy assets (try to download resources system)
Please help me guys found some hole in the app by helping me beta testing it
Extension
I will listed all the extensions I used after launching the first official beta version of Google Play Store.
Thank you so much. I honestly need some improvement in some areas, designs or backend part. So came here to seek for some quality suggestions, recommendation.
I will post the link here guys after updating the beta version in google play, so you can help me test the game, and suggest before I launch it to the public of users…
I successfully implemented the download resources from our web server to a local directory.
But after testing in an empty project for a few hours I found something unexpectedly not working to call a file from a local directory even all files are downloaded in a correct path.
I used this procedure to call a file from a directory path using TaifunFile extension.
I call the procedure when the time i need the assets , which the “asset” should be the file need to call and the “temporary” is an asset that show if the file is not yet downloaded, and i was a default asset already stored in the app asset