[FREE] Component tools extension

U made me excited :star_struck::star_struck:
And also implement what i request to u in pmā€‹:hugs:

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Of course :+1: :+1:

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Small poll :grin:
Iā€™m now implementing some events to detect gestures, clicks, touches in real time.
Do you want to add a register component block so only specific components the extension will detect clicks on? or without register,So the extension will detect any click on the screen?

  • With register block ( specific components )
  • Without register blocks ( every component even the screen )

0 voters

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If done without registration of component , then on click event, will it returns the component, so we may know where the click has been performed.

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Even with the register blockā€¦Because you can register more then one component so you will need to know which one is clicked.

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Very nice extension!! one question, is there a way to change the Z-index of the components?

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Thanks very much @broekmancompany

Of course.I wonder why i didnā€™t added.Will be added in the next update also :grin:

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Very nice! keep up the good work! canā€™t wait for the next update :grin:

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Me too :sweat_smile:

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sorry i am late,

@Mohamed_Tamer amazing extension :heart_eyes: :heart_eyes:
Thanks Three Thousand Times :heart_eyes: :heart_eyes:

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Thanks very much :heart_eyes: :heart_eyes: @sige

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I think both registered and any component can be added too :slight_smile:

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U r the craziest developer i have ever seen

Amazing :heart:

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I think so also.I will see how can i add them both.May be i can add a block that will activate any component listener.

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I think so :crazy_face:

Thanks :heart_eyes:

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May we have negative elevation for cards ??

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I didnā€™t try itā€¦But i think it can work.But why do you need it? i think it will remove the shadow completely only.Or what?

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I m thinking to create niemorphic designs

As m not a graphics designer so not know alot about them but
I think we need negative elevations to create their special effects

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Any way i think negative numbers will work. :+1:

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Iā€™ll try after when get back to my lab. :wink:

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