I think you can use the image as background of canvas and then use when Canvas1. Scaled event as shown below to perform pinch to zoom
Note: It may be unstable (atleast for me it is, when I zoom in above certain limit)
I think you can use the image as background of canvas and then use when Canvas1. Scaled event as shown below to perform pinch to zoom
Note: It may be unstable (atleast for me it is, when I zoom in above certain limit)