Can you share the aia file (I prefer this) or the APK?
I sent you a message.
You don’t have your audio files on the app assets
how can I add them? I uploaded them player component.
Go to assets, next to the designer button, and upload all the files.
I did it and publish it on google play but still I am taking the same error. When I download the apk from kodular to my phone it is working but when I download it from google play it gave the error.
Connect to Companion, right mouse click on this block:
See also here (→ point 4):
Did you publish the app as an APK or an Android App Bundle (.aab)?
As an .aab
See here, it’s a bug:
Yes, then your problem is probably related to this:
You can try to use the ExoPlayer instead of the Player component.
but i think player will work fine major issue is due to aab bug and exoplayer also have some bug exo player plays song but their is no sound if he want to try with another player then should try taifun player its working and i dont think its needed
This only applies if audio files are to be played from the removeable SD card. That is not the case here. However, the ExoPlayer has problems in idle (sleep) mode with certain devices.
The TaifunPlayer is based on the Android MediaPlayer (i.e. the Player component) and has only one special feature, namely for gapless looping.
So I wouldn’t bet that the same problem won’t occur with the TaifunPlayer.
yes problem wont be solved using Player component / Exoplayer / Taifun Player as its due to aab bug
and
thanks for correcting me as i used Exoplayer and Taifun player in an music player project so i told that i was not aware that Exoplayer plays assets mp3 file correctly.
thanks again
Hi
I got the same problem as an error
As a solution:
1 - Use Explayer component
2 - upload sounds to assets in .ogg format
It was a workaround for me, it should be in you
Good luck
What does that mean? Do you get the same error with ExoPlayer if the audio files are stored as MP3 files in the assets, but not when using OGG format?
That would be really strange.
I can use exoplayer but I have too many sounds. If I try to change them into .ogg format that would take my whole life What can I do except using .ogg?
There was no other solution, I translated 100 close sounds
If you value your project, you convert
In some of my apps are more than 350 audio files. To render / convert these from WAV or MP3 to OGG format take only a few seconds (maybe a few minutes). And I do this in only one step.