Close unity ads

I have unit ads on different screens in my app!! the problem is that the closing event of one ad interferes with the other, on one screen when closing the ad a video played and on the other screen it was just to close normally and save a value, but no matter which screen it is on, the tasks are performed as if they were on the same block, and the video audio is played on the wrong screen

Why do you even have multiple ADs open at the same time on multiple screens?

one interferes with the other without being tight at the same time

I basically dragged 2 unit components, each receiving a different code and as soon as I close any of them the tasks that are in them are added together, they work together, I wanted them to work individually

Could you please show us the relevant blocks (especially the event handlers)?