Okay i will check when i have my mobile.But i test it before (not with screen1.hieght) it works with pixels.Also it’s in the android documentaion.May be i use different method than the method that kodular uses
Is the block calling a function of Animation Utilities directly?
Then it behaves as Animation Utilities.
I didn’t understand you.This block works independently.It doesn’t need any extra component.
I mean
Is MoveVertical block calling
OverShootVertical function from Animation Utilities?
Nope.It calls a built-in function in android.
Got the solution
I still didn’t understand you Isn’t this problem related to animation utils.Any way, here is the difference between my extension block ( as it have many other blocks ) and animation utils component:
Ok, i will try it.Any way, it can be used with pixels only.But this way will make it responive.As in another post:
Thanks @sonumohammad333
Greate Extension By Great Person Love You Three Thousand Time
Not working with card view
What isn’t working with card view? Maybe i can fix it.Any way, the card view is really hard to deal with using the code.Do you know why the next update became late .Because, i’m trying to support cardviews,balls,sprites,markers,etc…That will require changing the code completely.And that what i’m making now.
Not triggering Touched event
Enable Private Message
Ok.I will look at this.Thanks very much for reporting it looks like card view doesn’t work except with its properties.That means it have setCardElevation() and onTouch event.I will try to make it work.
Can you make a simple extension to get touch info anywhere on screen
Not with specific component
Get touch details any where on screen
It looks like i will add it.It can be made here also.Maybe in the next update ( that will be a really powerfull one ) but i have a problem that again the is crashing when i touch any thing again. i will need to fix it first before i start doing any thing.
Can you also add a rotation move from start to end degree as in the AnimationUtilities? Since now there is only a setter for rotation not a move. That would be great!
Didn’t understand you.You mean it moves while rotating?