There is a sound currently playing. when click other sound button , it should wait for the 1st sound to finish and then start playing.
I hope it's not impossible :)
There is a sound currently playing. when click other sound button , it should wait for the 1st sound to finish and then start playing.
add the new sound to play into a list
in the Player.Completed event check, if there are items in the list
if yes, play that sound and remove that item from the list
Taifun
in summary the condition I want looks like this ; after the music ends = when the loop ends…
as far as i understand it’s not impossible
then unmark the loop for all sounds and use the following logic
add the new sound to play into a list
in the Player.Completed event check, if there are items in the list
if yes, play that sound and remove that item from the list
else restart the just completed sound
Taifun
in summary the condition I want looks like this ; after the music ends = when the loop ends…
as far as i understand it’s not impossible
can you show a block for an solution. because i don’t know english and i’m having difficulties and i’m not a good coder sorry.
in this case it is not possible because the loop never will end
try something and if you got stuck, show a screenshot of your relevant blocks…
Taifun
Can anyone show an example block, I tired and can’t.