Kodular builder tend to lag when I work with a lot of blocks (in my case it’s around 1800).
I did check most of the app builder forums for a solution and I realized that ‘the problem can be solved by avoiding redundancy’ & also upgrading my PC configuration (which I can’t do right now). So I had a look at my blocks. Then I had a feeling that ‘these 3 blocks can be shortened’:
What do you guys think ?
lock1, lock2, lock3,…etc. are just layouts. They all have the very same ‘lock picture’ in it. Actually it’s a lock system. When user unlocks a level the lock picture corresponding to that particular level is set to ‘false’.
to level_n (n) {
set Screen2.Title to join("Level", get n);
set global firebase_link to join("[whatever you inked out]/Level", get n);
call level_common;
}
Which Browser Do you use? I use Chrome and it starts to lag when i reach 800+ Blocks… I don’t think ram is an issue because i have 8GB and i use Chrome
I think the slowness is not due entirely to the number of blocks. I think this is due to several factors, it is clear that something influences the number of blocks, but I tried several computers and discovered that the speed of the processor is very important. In my opinion, the computer creates a virtual space where we move the blocks and the processor is the one that manages that space if there is more space, more work for the processor. In my case, I am working with a 3 Ghz processor with more than 4000 blocks and I hardly see a delay. Of course, memory and a good internet connection are vital.
When you have a little project, i agree that chrome feels faster. But with big project, for me, chrome freeze every 5 seconds (i have intel i5 with 12GB ram). With firefox there is no lags with bigs project (And improved privacy).
if i work with firebase it is impossible to work in my project. I hae so mmuch lags that i cannot moe a block.
WIth google no proble.
And i hae the surface book 2 with the best components what you can get.
i7 gtx 1060