Kodular State Machine like C++

I am still quite new at learning Kodular, having come from a C++ background. In C++ we often use State Machines for tasks which require different actions. See code below of an example

void MTimer1()
{
  svM1_Active = EEPROM.get(0, M1_Active);
  svM1_DoseTime = EEPROM.get(40, M1_DoseTime);
  svM1_Doses = EEPROM.get(20, M1_Doses);
  
  unsigned long TotalOn = svM1_Doses*svM1_DoseTime;
  unsigned long TotalOff = 86400 - TotalOn;
  unsigned long doseInt = TotalOff/svM1_Doses;
  
  switch (M1state)
  {
    case m1SET:
    {
      if (svM1_Active == false)
      {
        MT1LED.setColor(Green);
        MT1LED.on();
        Blynk.virtualWrite(V5, "INPUT SCHEDULE");
        M1state = m1SET;
      }
      else
      {
        M1state = m1ONset;
      }
      break;
    }
    
    case m1ONset:
    {
      if (M1_CDownRemain != svM1_DoseTime)
      {
        M1_CDownRemain = svM1_DoseTime;
        M1state = m1ON;
      }
      break;
    }

    case m1ON:
    {
      if (M1_CDownRemain)
      {
        M1_CDownRemain--;
        M1FormattedON(M1_CDownRemain);
        digitalWrite(Plug1, HIGH);
        MT1LED.setColor(Blue);
        MT1LED.on(); 
      }
      if (M1_CDownRemain == 0)
      {
        M1state = m1OFFset;
      }
      break;
    }
  
    case m1OFFset:
    {
      if (M1_CDownRemain != doseInt)
      {
        M1_CDownRemain = doseInt;
        M1state = m1OFF;
      }
      break;
    }
    
    case m1OFF:
    {
      if (M1_CDownRemain)
      {
        M1_CDownRemain--;
        M1FormattedOFF(M1_CDownRemain);
        digitalWrite(Plug1, LOW);
        MT1LED.setColor(Green);
        MT1LED.on();
      }
      if (M1_CDownRemain == 0)
      {
        M1state = m1SET;
      }
    break;
    }
  }
}

I need to recreate the above state machine which is basically a timer whereby the user sets the times a day it must activate and how long each active state is for. I was thinking of creating a State Machine with proceedures whereby one proceedure moves onto the next. Is this a proper way or viable way of approaching this task?

If people were experts in C++ do you think they would be using a low-code platform like Kodular? Perhaps there is someone who can help you but it’s complicated. I’ve been learning Unity and state machines are difficult to recreate especially with something like Kodular.

Well the reason for using kodular is the android interface, which C++ lacks.