Local variables inside Canvas component are wrong

When hovering over the local variables provided by the Canvas.Dragged event, the names shown doesn’t correspond with the real ones.
When dragging the variables, they correct themselves and have the right names. It only happens when hovering on them:

In this example I’m over the startX variable but it shows global X
It does the same with all of them except for draggedAnySprite.

Also happening in Canvas.Flung X and Y vel

And in Canvas.Scaled