OK i was able to fix that, some buttons were disabled so i did not know earlier, My problem now is how to add google admob to my app. my app have not been approved for monitisation since 3 weeks now. please what should i do
There still appears to be something in the compiler that, depending on the number of screens in an app (i have a few - 37) which truncates the compiling and delivers a smaller than should be APK.
My feeling is its a combination of the processor availability (capacity) of the build server and its available resources to process more screen files - every time.
Sometimes it process EVERYTHING, delivering a working APK, (I can usually tell from the download file size)
Yes, I know there is a caution against too many screens @Taifun but that “caution” isnt iron clad. Not when it does compile “sometimes” but not others.
Rather than ask for “any suggestions” fom the community, perpaps I should suggest the @KodularCreator look into fixing this.
I keep on posting this on the discussion group, hoping to draw the attention of @Kodular but it keeps on being closed by (no names) and so Its NOT getting the urgent attention it needs.
The issue is this.
My app pushes the recommended limit interms of the maximum number of screens. I have 37.
The problem is the erratic behavior of the BUILD SERVER
Sometime it compiles the whole app perfectly, most times the app is truncated. Installs but does not run.
Steps to reproduce the issue
Install a smaller than max size APK app file and it does not run