Mika, disagree. Sound component is buggy (lots of errors thrown, even for sounds < 1 second long), player is much better option.
carlosfcabrales - problem with your app is it uses huge amount of memory. You should use only ONE player instance for all sounds. It looks to me you are using 1 player per 1 sound. If you have 30 sounds, then 30 player components is not a good idea. I’m not sure if phone/tablet with so much RAM exists to support such solution. Please search forum i’ve already explained it to someone.