The compiler error - DX execution failed

Ok, but then why is my test app not working (with 500 files in the assets)?
And what should change if you add 2 more screens?

@bodymindpower sorry for late reply i was out of station

Now bcoz of your query, i did experiment with my app by adding more then 500 assets and guess what its working absolutely fine. It’s building perfectly fine both apk as well as aab with more then 500 assets. So i guess it’s a bug and kodular team must look out for this error or Must fix the number of component to be used in each screen for better clarity.

Here is the report -

I didn’t made any changes while splitting my app into 3 screen, just moves some arrangement with there blocks into next screen.

What file types are these (txt, pdf, jpg, ...)?

Ogg, png & jpg all combined in approx equal ratio.

screen 149

every screen block 100 — 800

Do you have 149 screens ?

yes
149 screens

Do you really need all those screens ? Most probably export error is caused by that

Kodular Creator is giving errors for large projects like mine. My project has just one screen but several arrangements.

*__*Invoking DX
YAIL compiler - DX execution failed.