I have integrated Unity Ads inside my app. I will attach screenshots of the blocks, but let me explain the procedure I used.
First, I call the ad load function. Once the ad is successfully loaded, I display the ad. If the ad fails to load, I show an alert message. Currently, the alert is displaying: “Ads init failed.”
Describe your issue
If the ad fails to load, I show an alert message. Currently, the alert is displaying: “Ads init failed.”
Show your Blocks
