Hello, im trying to get godot html5 project to be loaded in kodular…
the thing is that godot in V3.3 uses fetch method to get engine and stuffs needed…

So fetch API doesnt support “file:///assets…”

the Feature i need is to load the assets folder trough http locally i’ve been seen that you can use an asset loader in android Studio like here:


This ways enables you to load i.e:

is there any way of implementing this in kodular it will be really appreciated