When Screen.Keyboard Visible Changed => function is called continuously

When Screen.Keyboard Visible Changed => function is called continuously
I accidentally realized this function was called repeatedly.
When Keyboard Visible is not changed the function is still called.
Has anyone had the same situation as mine?

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This has been reported by another person a year ago:

blocks (1)

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According to its name and meaning, it should only be triggered when the keyboard is/isnt visible anymore.

Is this intended behavior or a bug?

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This doesn’t happen with AI2 and Niotron.
It’s most likely a bug.

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Confirm, Bug!, Kodular ?

I now merged the 2 threads and set its category to bug… probably it gets more attention from Kodular now?
Taifun

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Thanks ! :pray: