it means we cannot download files from application in default download folder?
I´m facing the same issue. I have a drawing app and I can´t save the canvas draw, it says “Error 908” permission read external storage.
I need a solution for this please…
Now Kodular updated to API 33, but the behavioral changes to Storage permission seems to not be declared.
I have a drawing app with a canvas in which the user can save the drawing in the ASD, and it gets an “Error 908 PERMISSION READ_STORAGE”.
It completly useless the update if the app doesn´t work properly, please would be great if team can check and solve this,
thanks.
Please provide a screenshot of your relevant blocks
Taifun
I´m simply saving the canvas, and the error pop ups. It worked fine before the update. Seems permissions declaration are not updated with the new target API.
Where are you storing the canvas?
What is the complete filename including path in your example?
EDIT: I just have seen it in your other post… in ASD…
Taifun
yes, in my case, the user can create multiple albums with different names.
Then they tap the card buttons you see below, and replace by a drawing they make.
The name of the path will be: “/name of the album/cardvalue.jpg”, in ASD.
You might want to do sone experiments using this extension
See also this thread
Taifun
I have the same problem as you. canvas can not read
Can you solve the problem? Please tell me.
Storage permissions have never been required for the ASD (since API 19, KitKat
). And that’s not the case even after SDK 33 uopdate (checked with Canvas
). Create and post the smallest possible test aia that shows the supposed problem. Also show your relevant blocks in advance.
And again to everyone:
Do not send me PMs
I cannot and will not answer!
Thank you for your help, Anke. I have always very much appreciated the input and contributions you’ve made to this community and the AI2 one as well.
I don’t ever send unsolicited PMs, and I’m by no means excusing them, but I think with all the issues going on with Kodular just now, there are probably a lot of desperate people trying to get their projects working and with no help or updates coming from Kodular staff, they’re probably looking are mods and gurus/long-standing respected members to try to get assistance.
That is clearly not fair on you guys, but we really need someone from Kodular to get onto this forum and tell users what’s going on and when they’re planning to have the issues fixed (or at least the key ones). It’s been going on for over 6 days now.
I tried this extension, and the permission for images is asked correctly. The canvas are saved.
The problem is when I try to retrieve the canvas drawing in the dynamic component, and the error “908 PERMISSION_READ_STORAGE” pop ups.
Before the API 33 update, my app was working fine, without declaring any permissions.
Now, I compile and I get this error when try to retrieve the canvas image.
“908 PERMISSION_READ_STORAGE”
This is basically what I do:
Check if the path of the canvas exist, if so, retrieve the canvas in the dynamic component.
This is anything but a simple example and, moreover, relevant blocks are missing. This doesn’t help anyone see where your problem might be.
Here is a simple example where a circle is drawn using Canvas, saved to the ASD and then displayed using an Image component. Of course, no permissions are required at all.
No problem, neither with Companion nor the compiled app (APK). So your supposed problem lies somewhere else.
So again: Post a SIMPLE test aia that reproduces the problem.
My process is basically the same as you posted, with the difference I use Dynamic Image instead a simple image.
After testing, the error shows when I try to update only the Dynamic image with the canvas path. If I update a simple image (like the one you posted), it works fine.
So could it be a bug with the dynamic component after the last API update maybe?
This is basically the main block that I think causes the error
As I said before, the canvas is saved correctly in ASD.
I would like to post a simple aia file, but my app has more than 4000 blocks, so I have to create a new project with few blocks to test only this.