# Efficient way of using clock component?

Suppose I have to perform 3 tasks :
Task A: Which operates every 5 Seconds
Task B: Which operates every 12 second
Task C: Which operates every 21 second and so on

So what will be more efficient ,

1. Using 3 different clock component of time interval 5, 12 & 21 seconds
2. Using only 1 clock component on 1-sec interval which uses modulus to perform the tasks
eg :
on clock.timer
n = n + 1
if n%5=0 : then A
else if n%12=0 then B etc.

Which of the two methods will be more efficient and less laggy. Assume that I am using 12-15 clock components.

I thinks Instead of asking, you can try it by testing yourself, as itâ€™s easy to do it.

Both works but I need the more efficient way.
I cannot detect the variations of milliseconds.

What are you trying to achieve and what exactly is the purpose / goal?

What does â€śefficientâ€ť mean precisely? Everyone uses this word without apparently knowing what it exactly means.

A little digression : The term has its roots in Welfare Theory (and the economist â†’ Vilfredo Pareto):

What does that mean? And again what is the purpose / goal (of your question / app)?

So first read this (specially â†’ point 2):

1 Like

Sorry but I was clear enough.

Even though I had given even all necessary information in first post , however what more I can tell is. In a game I am using many clock components to call certain actions after specific time interval.
Do using multiple(15-20) clock components hinder performance and speed of app ?

Thanks for teching me English but for now I am more interested in getting solution of my question instead of reading about origin and history of â€śefficiencyâ€ť. Everyone use and understand the word in this way. No offence

It has become your ninja technique. I even gave example to explain my question. What more info do you need

Yes, true.

No.

In which way?

I mentioned â†’ point 2:

What is the goal / purpose of your app?

I can give you list of all topics Kodular community where word â€śefficient wayâ€ť is used but that will go offtopic what this post has already become. Please just type efficient in Kodular search bar and read their usage in sentence in first 5 - 6 post in search result.

You are not wrong but I am not a English teacher sorry. I am not even native English speaker so please forgive my english mistakes.

I am using it in a game (as I mentioned it in detail in the above post)
And not only for game the answer should be applicable to all types of apps.

I only ask that problems be formulated clearly and unambiguously. And this in simple terms that are understandable for everyone (including me). So everyone is helped.

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