When the Button is Clicked
Get ID of Button Component
And pass that as Start Value.
And Button ID should be - level + number
When the Button is Clicked
Get ID of Button Component
And pass that as Start Value.
And Button ID should be - level + number
yes, i have set my button name as level + number = level1
nothing is working
Then this will work.
You should change Start Value from Component to ID of Component.
but i am not using dynamic buttons. i am using normal buttons
please help
Oh Sorry.
My mistake.
Forgot to Ask.
I thaught you encountered this while changing your App Components to Dynamic.
Here i can’t Help.
As while testing Static Components with Component as Start Value
we get this as Start Value -
com.google.appinventor.components.runtime.
+ Component Name + @
+ random numbers. ( that also keeps changing )
Not what you have named the Component.
ohh no i am too close to my app.
please do something.
i will cry .
please help
Still you can use the ids way.We can use dictionaries.For example initialize global dict to some keys and values.Every key will be like that The key = the component and the value = your id ( unique one for every id ).And use @ADDYLIN method but instead of using get id block you will use get value the key = your component,your dictionary = your dictionary variable, dict for example.And let valueif not found as it is.
There is another way using list of lists but it will be much harder.Using dictionaries is easier
Fun fact.Even @yusufcihan using this way in his dynamic component extension method exactly with the hashtable class ( similar to dictionaries )
Correct! Those are very very helpful in any of the programming language.
thanks ,
but i don’t know how to use dictionaries.
can you show me blocks . how to use that (only for educational purpose)
i have try but nothing understand .
can you please show me blocks how to use in my condition
please help
you can try to make blocks as i’ve told you in my first post.If there is a problem just show your blocks and we will try our best to help you.This way will help us all to learn instaead of giving pre made blocks
BTW, see the guide provided by @WatermelonIce it will help you understand dictionaries better.
dictionaries works between 2 screens
Nope you will need to pass the value in the start value or in tiny db
Why don’t you pass the Button.Text of the button instead? Doesn’t the text says what level the user wants?