I’ve have placed a clear background canvas on top of a surface view component and believe that it can give me what I’m looking for. However, I’ve now faced the problem of figuring out face detection. I would like to get the dimension of the face and then make the app position and size an image sprite to fit the user’s face. Got any clue on how to do this?
I know it’s not related, but how did you do it?
I just added the surface view first and then added the canvas after.
I understood that, but how you made the canvas to be above the SurfaceView?
Oh sorry, I forgot to add that i made the canvas transparent. Does that help answer your question?