I have a couple images that I want to have pinch and zoomable. So I thought the easiest thing would be instead of using an image component, I use a webviewer, have it only show the image, and that way we can pinch and zoom within the display size.
I have three images I want to do this for, and am wondering if there are any performance issues I may run into have three webviewers on one screen in an app.
Ok so I did something different for now. I setup a short click sooms it 1005, and a long click zooms 200%. Repeat either a short or long to return to normal.