SketchPad - Doodle On The Go

The way you stop the application for a while

The greater the number of drawing, the application may stop

I had to make a short interval to minimize this

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Happy birthday, SketchPad! :tada:


SketchPad is now 2 years old, and going strong! :smile:
What better birthday gift, than…

100K Lifetime Installs! :inbox_tray:

Yes, that’s right! SketchPad has reached this awesome milestone right on its second birthday! :smiley:


I’m stoked, to say the least. I never thought I’d come this far. Feel free to ask me anything about this. :slight_smile:

And as always,
Happy Koding!

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Happy Birthday. :partying_face: :+1: :birthday: :cake: :clinking_glasses:

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Super App.

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The app is really awesome man… :star_struck: :star_struck: :star_struck:

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This problem (Precision drawing problem in Canvas) also exists in your application.

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Yes, it does. In fact, I am ditching the built-in Canvas component for this reason alone.

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So what do you think are the ways to solve this problem?

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As I said, the solution I arrived at is to not use the Canvas component.

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Is there a way to draw without using canvas?

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It is possible to create a custom canvas via extensions.

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I’m so sorry to tire you out, but I have to ask. Do you know of an extension for it?

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I’m sorry but the extension I am using ended up not being publicly released, and the developer halted work on it. He very kindly gave me permission to use the testing version, but I can’t of course share it. I must say, just like you I am looking forward to a better built-in canvas without the jitters and precision issues. :slight_smile:

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Maybe any @ExtensionDevelopers is interested to make a better canvas extension :grin:

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Good Idea :thinking: Will have a look

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Gr8 Idea, Starting

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I cannot find any extension for that.

@Kanishka_Developer

It’s a Canvas. :grinning_face_with_smiling_eyes:

You don’t need an extension to implement it the way I did. :slight_smile:

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Can you help me on doing that please? I cannot find any idea of implementing it in canvas

I can provide a hint; you may find this block useful:

component_method (1)

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