(1) ExoPlayer is no longer looping gapless. (2) App crashes at ExoPlayer.Completed event

If in the end there is no solution for both (gapless looping & ExoPlayer.Completed), in my opinion the ability for seamless looping would be much more important, because there is a simple work-around for the ExoPlayer.Completed event.

Here is a very good overview of the ExoPlayer and Player States:

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