I’m making a sound application.
I want to play a loop file indefinitely.
I created a wav file in Sound Forge. If I play it on the computer as a loop, it plays without pauses perfectly (There’s no space or silence or anything.)
In the app player I activate the loop option. Then I click on play the file, it plays well.
But when the audio is played again, doing the loop, the player pauses a little. Between the end of the audio and the beginning, it puts a small pause or a small jump…
My idea is that it is not possible to detect if it is a loop or an audio file that lasts a long time.
I tried the normal player and the ExoPlayer.
Both don’t play the file without pauses, even when the audio doesn’t have pauses.
Does anyone know if this is a player bug?
Is there a solution?