When another player runs, my application continues to play sound, even using the Other Player Started event.
I’m using the event but nothing works !
When another player runs, my application continues to play sound, even using the Other Player Started event.
I’m using the event but nothing works !
sorry, I do not understand, you might want to elaborate
what are you trying to do? what are you expecting and what happens instead?
Taifun
see this thread
Taifun
ok i will try and come back to mark as solution for the time being.
Thank you very much!
ok… seems to work only if you also use the Player component to play a file…
as it seems to be, you have to wait for a fix then…
Taifun
that’s right, we will wait for a correction, but I want to thank you for your interest in helping.
Try something like this instead of using the ExoPlayer.OtherPlayerStarted
/ Stopped
events.
Note:
`ExoPlayer.OtherPlayerStarted` and `ExoPlayer.OtherPlayerStopped`
events are not triggered. It’s a bug.
anther workaround could be the to use the OnAppStop event using the same blocks @bodymindpower suggested previously
https://docs.kodular.io/components/screen/#on-app-stop
Taifun
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