Finally! Google approved it so let’s not say anything about the name OK?
Yes, it has ads. Sorry! I hope they are not too annoying. Let me know if that’s the case.
Improvements from the old Koduloid:
Smoother sprites movement.
More bricks.
More sprites and animations.
A final battle with The Boss!
Added a “Practice” mode so you can select any level and play.
Extensions used:
Dynamic Components by @yusufcihan (To create all the static sprites at runtime, more than 230 sprites! in the same canvas!).
Phase by @Shreyash (for the menu buttons effects).
EFile by @vknow360 (to be able to read images from the assets folder without requesting user permission).
Sorry, the video doesn’t have sound, but the effects are awesome! Try it.
If you see something that is not right, please report it so I can update the game.
Also if you think something is missing.
Also, currently we can select any level we want to play(even we can open the final level directly), shouldn’t it be like, you should first complete the previous level to enter a new one?
Also, the game gets over even when I am not ready!
And, if I complete one stage, I think, it should take me to new(next) level, instead it exits the stage and takes me to the screen where all the levels are displayed
About the game area size, I had to maintain the height relative to the width to have the same aspect ratio of the original game screen. I have an idea to make it better.
You have a very tall screen! I made an update on the game to make it look better in tall screens. I would really appreciate if you can check it and let me know if it’s any better.
Thank you.
You’re welcome!
It entertains me a lot despite the fact that I am unable to advance much on the scoreboard, but I will manage, somehow, one of these days.