Am enable to import it since its in zip format
uiu.aia (775.8 KB)
It work, though i don’t notice any change with mine You’re amazing. anyway what was the case
I have used recycler version 1.0.1
Okay thanks, i appreciate
I think the aix given in the above link is not populating dynamic components due to the lib used i that version. But his 1.0.1 works well.
Thank You Again
Am trying to Dm you but i can’t i have somethinng i want to ask
I’m continuing to finalize the music player, but there’s still a very important part that’s uncovered/unsolved
The player works perfectly in the background, no issues at all. However, when I reopen the app while a song is already playing in the background, the problem begins:
- The UI reloads again (Screen initializes).
- The music keeps playing, but the player UI loses functionality.
- If I try to click on another song, the previous song doesn’t stop — they overlap.
I even tried creating a simple extension called UiKeepAlive
to prevent UI reload or to preserve the state, but it didn’t help.
I beg for your guidance or suggestions. I truly appreciate all your help and time!
Can you shiw that extension which llays the song even in the background? May be that extension may offer a block to check whether running in foreground or background
UIKeepAlive.aix (7.1 KB)
Here is it!!
If you need to check its source code tell me, may i have missed something
Hello!!! any solution @Still-learning
I have no idea still. Are you playing the song through default player? Or using any extension? Can you say that one? Can you share that blocks?
Have you tried using isRunning event from the above extension in the screen init?
I’m using ExoPlayer + MediaNotification extension, not the default player.
Yes, I’ve tested all blocks from the extension — including isRunning
— but unfortunately, none resolved the overlapping issue.
However, I’ve noticed something interesting:
If I manually interact with the MediaNotification (e.g., tapping the pause button), it successfully pauses all overlapping playback.
So currently, to play a new song properly:
- I must click on a different song,
- Then manually pause it using MediaNotification,
- And finally use the component’s Play function to start the new one.
It’s a workaround, but not ideal. Looking for a cleaner way to auto-handle this without manual MediaNotification tapping.
Is any mean to do to call action of playpause from notification?
@Still-learning am trying this method maybe soon i will fix it
Its not working, am tying to call it manually
Stream(1).apk (5.5 MB)