I wanted to import TaifunFile and it tells me an error on TaifunZip!?! If I delete the extension before importing the new one, all the blocks of this extension are deleted. How to do. thank you in advance
Yes, good question.
But it would be just as good to ask why not leave it at “Makeroid” for Android < 10, instead of changing this for the second time and causing confusion (not least with regard to extensions).
The assets are stored just like App Inventor now, except that “AppInventor” in the path has been replaced by “Kodular” in order to prevent conflicts with the MIT App Inventor companion.
Edit:
Every occurrences of “Makeroid” has now been replaced with “Kodular”
@Boban@bodymindpower@Taifun Could you please test the asset path behaviour with the beta server? I need to ensure that changes made for Android 11 requirement don’t break the functionality.
@pavi2410 please first describe, what exactly has been changed and for which Android versions @bodymindpower it seems to be, you are testing with a device older than Android 10? it might be easier to understand your test results if you could add, whether the result of a test was as expected or not…
First of all, Makeroid has been dropped in favour of Kodular name, except the package name.
As part of the changes to fulfill the Android 10/11 File restrictions, from Android 11 onwards, assets are saved to app’s private storage in the companion mode, i.e, /Android/data/io.makeroid.companion/files/assets/ as found out by @bodymindpower
For devices below Android 11, it resides under /Kodular/assets/ directory.