Back Pack feature not working

I have 5640 blocks in my project. When I click “Add to Backpack,” the page hangs for a moment, and then I can see all the blocks in my backpack. However, when I go to another project and click on the backpack, it is empty. Even right-clicking on the background shows 0 blocks in the backpack. If I refresh the original project where the blocks were added, the backpack also shows 0 blocks. It seems the blocks are only added temporarily, and they are lost from the backpack upon refreshing. Dev Tools info @pavi2410 @Diego

ode-0.js:5196 POST https://creator.kodular.io/ode/userinfo 500 (Internal Server Error)

A6b @ ode-0.js:5196
cxb @ ode-0.js:5138
iSc @ ode-0.js:4085
LIb @ ode-0.js:4836
MHb @ ode-0.js:3503
xV @ ode-0.js:2225
j$b @ ode-0.js:2200
m$b @ ode-0.js:4691
eval @ ode-0.js:3367
RV.ob.Backpack.setContents @ ode-0.js:5660
eval @ ode-0.js:5660
RV.ob.Backpack.getContents @ ode-0.js:5660
RV.ob.Backpack.addAllToBackpack @ ode-0.js:5660
L.callback @ ode-0.js:5649
RV.nb.events.EventTarget.fireListeners @ ode-0.js:5630
RV.nb.events.EventTarget.dispatchEventInternal_ @ ode-0.js:5630
RV.nb.events.EventTarget.dispatchEvent @ ode-0.js:5630
RV.nb.ui.Control.performActionInternal @ ode-0.js:5632
RV.nb.ui.Control.handleMouseUp @ ode-0.js:5632
h.base @ ode-0.js:5618
RV.nb.ui.MenuItem.handleMouseUp @ ode-0.js:5632
RV.nb.ui.Container.handleChildMouseEvents @ ode-0.js:5632
RV.nb.events.fireListener @ ode-0.js:5627
RV.nb.events.handleBrowserEvent_ @ ode-0.js:5627
e @ ode-0.js:5627

ode-0.js:5677 Tue Jul 01 22:14:49 GMT+500 2025 com.google.appinventor.client.editor.youngandroid.BlocklyPanel SEVERE: Failed setting the backpack

MIc @ ode-0.js:5677
eid @ ode-0.js:4807
jid @ ode-0.js:4697
nid @ ode-0.js:2878
jIb @ ode-0.js:5675
nSc @ ode-0.js:5677
s6b @ ode-0.js:3658
H6b @ ode-0.js:5677
eval @ ode-0.js:3278
j$b @ ode-0.js:2200
m$b @ ode-0.js:4691
eval @ ode-0.js:3367
XMLHttpRequest.send
A6b @ ode-0.js:5196
cxb @ ode-0.js:5138
iSc @ ode-0.js:4085
LIb @ ode-0.js:4836
MHb @ ode-0.js:3503
xV @ ode-0.js:2225
j$b @ ode-0.js:2200
m$b @ ode-0.js:4691
eval @ ode-0.js:3367
RV.ob.Backpack.setContents @ ode-0.js:5660
eval @ ode-0.js:5660
RV.ob.Backpack.getContents @ ode-0.js:5660
RV.ob.Backpack.addAllToBackpack @ ode-0.js:5660
L.callback @ ode-0.js:5649
RV.nb.events.EventTarget.fireListeners @ ode-0.js:5630
RV.nb.events.EventTarget.dispatchEventInternal_ @ ode-0.js:5630
RV.nb.events.EventTarget.dispatchEvent @ ode-0.js:5630
RV.nb.ui.Control.performActionInternal @ ode-0.js:5632
RV.nb.ui.Control.handleMouseUp @ ode-0.js:5632
h.base @ ode-0.js:5618
RV.nb.ui.MenuItem.handleMouseUp @ ode-0.js:5632
RV.nb.ui.Container.handleChildMouseEvents @ ode-0.js:5632
RV.nb.events.fireListener @ ode-0.js:5627
RV.nb.events.handleBrowserEvent_ @ ode-0.js:5627
e @ ode-0.js:5627

Well, just an idea… don’t you think this just might be too much blocks for the backpack?

Taifun

No limitation mentioned in the backpack documentation. Anyway is ther a way to download all blocks at once like AI2 Helper?

Well, in this case it looks like a bug
Or they just forgot to mention, that sonewhere there might be a limit

Taifun